| DemoGL::Using::Distributing your application |
Windows itself contains the OpenGL32.dll, so you don't need to distribute that file with your application. Keep in mind that when the user of your application doesn't have a 3D hardware accelerated videocard, your application will run in software mode, which is very slow. Include a readme with this warning.
DemoGL is statically linked with msvcrt.dll. This file is not distributed with windows95. If you don't use functions from msvcrt.dll, you don't need to distribute it, DemoGL contains the code it needs from that library in the DLL.
You don't need to distribute any files from the 'systex' directory in the examples. DemoGL will work perfectly without them, the console is just black, but for a release distribution this is not an issue; the console will probably never get visible.
Last changed on 31-jan-2001
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