DemoGL::Reference::Structures::SSoundDeviceOptions

SSoundDeviceOptions

SSoundDeviceOptions specifies specific options for one particular sound device in the computer system. SSoundDeviceOptions is the type for the objects in the collection m_arrssdoDevices in the structure: SSoundSystemOptionDat

typedef struct
{
	bool	m_b3DSound_A3DPossible;
	bool	m_b3DSound_EAXPossible;
	char	m_sDescription[DGL_SS_MAXLENDEVICESTRING];
} SSoundDeviceOptions;
Members.
m_b3DSound_A3DPossible
Specifies if the particular device supports A3D (true) or not (false).
m_b3DSound_EAXPossible
Specifies if the particular device supports EAX (true) or not (false).
m_sDescription
Specifies the name for the device as it is used in Windows. This is an array and not a pointer to a zero-terminated string, to avoid memory fragments which have to be freed separately.

Remarks.
Used in SSoundSystemOptionDat structure. Use DEMOGL_SoundSystemDetermineOptionsData to retrieve the device specific information.

Requirements.
DemoGL v1.3 (build 0112 or higher)

See also.
DEMOGL_SoundSystemDetermineOptionsData, SSoundSystemOptionDat

Last changed on 20-jan-2001

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