DemoGL::Reference::Messages::WM_DEMOGL_SOUNDSYSTEMSYNC

WM_DEMOGL_SOUNDSYSTEMSYNC

WM_DEMOGL_SOUNDSYSTEMSYNC is a message send by DemoGL to all registered effect objects when a synchronize object is triggered. Synchronize objects can be created by using DEMOGL_SoundSystemSyncCreate. WM_DEMOGL_SOUNDSYSTEMSYNC messages are received only when the registered effects have enabled their Message Handlers using DEMOGL_MessageHandlerEnable. DemoGL calls all enabled Message Handlers and passes the WM_DEMOGL_SOUNDSYSTEMSYNC message to them.

void
CEffect::MessageHandler(
	HWND	hWnd,
	UINT	uMsg,
	WPARAM	wParam,
	LPARAM	lParam
);
	
Parameters.
wParam
Specifies the dwSyncFlag specified when the synchronize object was created using DEMOGL_SoundSystemSyncCreate.
lParam
Specifies the detailed data (DWORD) of the triggered synchronize object. See DEMOGL_SoundSystemSyncCreate for details about all possible values possible.

Remarks.

Example.

Requirements.
DemoGL v1.3 (build 0112 or higher)

See also.

Last changed on 20-jan-2001

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