WM_DEMOGL_SOUNDSYSTEMSYNC is a message send by DemoGL to all registered effect objects when a synchronize object is triggered. Synchronize
objects can be created by using DEMOGL_SoundSystemSyncCreate.
WM_DEMOGL_SOUNDSYSTEMSYNC messages are received only when the registered effects have enabled their Message Handlers using
DEMOGL_MessageHandlerEnable. DemoGL calls all enabled Message Handlers
and passes the WM_DEMOGL_SOUNDSYSTEMSYNC message to them.
Specifies the detailed data (DWORD) of the triggered synchronize object. See
DEMOGL_SoundSystemSyncCreate for details about
all possible values possible.