DemoGL::Reference::Functions::DEMOGL_SoundSystemSyncDeleteAll

DEMOGL_SoundSystemSyncDeleteAll

DEMOGL_SoundSystemSyncDeleteAll removes all synchronize objects of the given channel. These will no longer be triggered.

int
DEMOGL_SoundSystemSyncDeleteAll(
	const int iChannelCodeID
);
	
Parameters.
iChannelCodeID
Specifies the ChannelCodeID of the channel from which all synchronize objects should be deleted.

Return values.
If the function succeeds, it returns SYS_OK.
If the function fails, it returns SYS_NOK.

Remarks.

Example.

Requirements.
DemoGL v1.3 (build 0112 or higher)

See also.
DEMOGL_SoundSystemSyncCreate, _SOUNDSYSTEM commands

Last changed on 18-jan-2001

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