DemoGL::Reference::Functions::DEMOGL_SoundSystemSyncDelete

DEMOGL_SoundSystemSyncDelete

DEMOGL_SoundSystemSyncDelete removes the given synchronize object of the given channel. It will no longer be triggered.

int
DEMOGL_SoundSystemSyncDelete(
	const int iChannelCodeID,
	const int iSyncID
);
	
Parameters.
iChannelCodeID
Specifies the ChannelCodeID of the channel from which the synchronize object should be deleted.
iSyncID
Specificies the ID of the synchronize object which is returned by DEMOGL_SoundSystemSyncCreate

Return values.
If the function succeeds, it returns SYS_OK.
If the function fails, it returns SYS_NOK.

Remarks.

Example.

Requirements.
DemoGL v1.3 (build 0112 or higher)

See also.
DEMOGL_SoundSystemSyncCreate, _SOUNDSYSTEM commands

Last changed on 18-jan-2001

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