| DemoGL::Reference::Functions::DEMOGL_SoundSystemSetEAXEnv |
int DEMOGL_SoundSystemSetEAXEnv( const int iEAXEnvironment, const float fReverbVolume, const float fDecay, const float fDamp );
These values are defined in the include file DemoGL_Bass.h which is included in the DemoGL SDK.
Last changed on 18-jan-2001
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