DEMOGL_SoundSystemContinueAll continues all paused sound channels which are paused using
DEMOGL_SoundSystemPauseAll or the PAUSEALL
script command of the _SOUNDSYSTEM object. Do not continue individual paused channels with DEMOGL_SoundSystemContinueAll
but use DEMOGL_SoundSystemContinueChannel
or the CONTINUE[element] script command of the _SOUNDSYSTEM object.
int
DEMOGL_SoundSystemContinueAll(void);
Parameters.
Return values.
If the function succeeds, it returns SYS_OK.
If the function fails, it returns SYS_NOK.