| DemoGL::Reference::Functions::DEMOGL_FileLoad |
byte * DEMOGL_FileLoad( const char *pszFilename );
byte *pbyMyData
// Load some datafile.
pbyMyData = DEMOGL_FileLoad("data\\mydata.dat");
// Use data
// Free the data loaded
DEMOGL_FileFree(pbyMyData);
Last changed on 20-jan-2001
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